Razer is once again proving it’s capable of squeezing a lot of power into a tiny space with the debut of the 2015 Razer Blade, the latest in the company’s series of flagship laptops that put an Apple-like spin on the gaming segment.
Last year, Razer turned its already-slick Blade into a Retina MacBook Pro competitor by doubling the number of pixels in each dimension on its 14-inch screen, bringing its resolution to a whopping 3200 x 1800. That’s not quite 4K, but compared to the screens most people on the Windows side of the fence are used to, it was huge.
The only problem is that playing modern video games at that resolution requires a hefty rig. People who spent the $2,199 on the Blade generally had to turn down texture quality, shaders, or other settings in order to get decent frame rates. It was that, or turn…
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